AI Insights · Timothy · September 2022
Top 5 Dragon Games Performance in Austria, Q3 2022
Discover the performance trends of the top 5 dragon-themed games in Austria during Q3 2022, based on data from Sensor Tower.
In Q3 2022, the dragon-themed game market in Austria saw varied performance trends across the top 5 games. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for these games.
Solitaire Dragons from Playdayy showed an interesting trend in weekly downloads, which peaked at 1.4K in mid-July and then experienced a decline, ending the quarter at around 322. Weekly revenue for the game saw a peak of $368 in early August, before stabilizing between $230 and $280 towards the end of the quarter. The weekly active users reached a high of 3.1K in mid-July but gradually decreased to 1.9K by the end of September.
Merge Dragons! by Gram Games had a steady revenue flow, peaking at approximately $11K in mid-September. The game’s weekly downloads spiked at 1.5K in early September before declining to 516 by the end of the month. Active users saw a consistent increase, reaching a high of nearly 12K in late August before leveling off around 9.4K by the end of the quarter.
Dragon City - Breed & Battle! from Socialpoint experienced fluctuating weekly revenue, peaking at $3.5K in early August and then stabilizing around $1.7K to $3.3K towards the end of the quarter. Downloads for the game saw a peak of 809 in late July but decreased to 369 by the end of September. The active user base remained relatively stable, hovering around 17K to 19K throughout the quarter.
Frost & Flame: King of Avalon by FunPlus International AG showed impressive weekly revenue, consistently staying above $18K and peaking at $24K in early September. Despite this, the game’s weekly downloads remained modest, peaking at 621 in early September before dropping to 231 by the end of the month. Active users saw a peak of 2.3K in early September, ending the quarter at approximately 1.7K.
Dragon Mania Legends from Gameloft had weekly revenue peaking at $2.7K in mid-August, with a notable increase towards the end of the quarter, reaching $2.2K in mid-September. Weekly downloads for the game saw a peak of 652 in mid-September before slightly dropping to 590 by the end of the month. The active user base remained stable, with a peak of 4.9K in mid-September and ending the quarter at 4.6K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.